3D Artist · Engineer · Developer

Rafik Seradj Eddine
Chemakh

3D artist, electrical engineer and developer based in Algeria. I model, simulate and build: from high-fidelity product renders to engineering software.

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The work

Product renders, hard-surface design,
simulation and motion.

3D work spanning 2012 to 2026 — modeled, lit and rendered across multiple disciplines.

Train model
3D Modeling

Hard-surface modeling

Vehicles, products and environments modeled from scratch with precision and clean topology.

Animation

Animation & motion

Product reveals and automotive sequences with cinematic camera work.

Simulation

Particle & FX simulation

Procedural fire, smoke and destruction — from solver setup to final composite.

FootHUD app
Development

Software development

Desktop apps and automation tools built with Python and Flutter.

Toolbox

Tools & technologies I use.

The software, languages and platforms behind the engineering, the apps and the 3D.

AWSAWS
Google CloudGoogle Cloud
AzureAzure
FirebaseFirebase
AppwriteAppwrite
InfluxDBInfluxDB
GrafanaGrafana
Node-REDNode-RED
TIA PortalTIA Portal
Factory I/OFactory I/O
PythonPython
LuaLua
JavaScriptJavaScript
HTML5HTML5
CSS3CSS3
WordPressWordPress
MayaMaya
3ds Max3ds Max
Cinema 4DCinema 4D
ZBrushZBrush
Substance PainterSubstance Painter
Unreal EngineUnreal
After EffectsAfter Effects
FumeFXFumeFX
Faceform WrapFaceform
FigmaFigma
Explore

Browse the work.

Contact

Got a project?
Let's talk.